Sable

Sable is an Amarandic assassin. She is the A Pack of Cards-equivalent of Tsabé.

[assassins]
Sable was taken into the elite Amarandic assassin group, [assassins], as a very young girl. She knew she had been an orphan before being taken in, but what she did not know -- and would never know -- was that the [assassins] had been the one to orphan her. Two assassins had taken a contract to murder her parents, but did not know of their young daughter.

Deciding the girl had potential and that it would be a waste to kill her, the assassins brought her back to their base to train her as one of their own. She grew up training to fight and learn the arts of death from some of the Amarandic world's greatest assassins. Her entire childhood, she was taught to be a heartless and unquestioning murderer, with loyalty only to [assassins]s and herself.

Sable was always refused answers about her parents when she asked who they were, but eventually grew disinterested in knowing who they were, deciding knowledge would only be useless information to distract her from her missions.

By the time she was a teenager, Sable was already a skilled assassin, ready to take on contracts with senior members of the [assassins].

On one of her early contracts, in which she had to kill an Amarandic statesman at a theatre he patronised, Sable made a small mistake which allowed one of the theatre's dancers, a noble's daughter named Neomie, to see her. But rather than reporting the assassin, Neomie wound up helping Sable complete her contract. Sable later found out the statesman and patron was hated by most of the theatre's staff for various reasons, but the statesman's power meant they could do little about it.

With the target dead, Sable knew she had two choices: kill Neomie, who was a witness, or offer her a place in the [assassins]. Fortunately, Neomie made the choice for her, asking Sable to help her leave her caged noble life and join the assassin syndicate. Sable obliged, thinking that the dancer's skills would translate well to being an assassin, and Neomie entered [assassins] training. The two became very close friends.

Sable continued as an assassin for many years. Sometimes, events caused her to briefly question what she could have been if she had never been taken in, but felt she could not regret the only life she had ever known. Despite this, not once did she think of leaving her life.

First Death
When Sable was 25, she, Neomie, and one other [assassins] assassin took a contract to kill a "witch" -- actually a powerful mutant with the primary ability of telepathy -- near the Amarande-Valentull border. They expected it to be a somewhat easy kill between the three of them, but they were sorely mistaken. The three assassins -- despite their considerable skills -- were no match for the incredibly powerful witch. She killed all three after a fight from which she came out mostly unscathed, delivering the final blow on Sable with the assassin's own blade.

Much to her surprise, Sable then woke up as she had done that morning, in the tavern with her two fellow assassins. At first she believed that the entire thing had been a dream, but she soon realised that everything was happening exactly as it had

The witch noticed

This time, the witch didn't finish Sable off as she had done before. With the assassin incapacitated, the witch

Despite Sable being sent to kill her, the witch felt pity for Sable, who had never had the choice to become anything but an assassin -- and would have to live this day of death in a loop until she suceeded.

"Rebirth"
Sable woke up in a forest

Meeting Theron Aeter
Three months after losing her memories, a

Sable spent some time

During her time with Theron, she experienced her second death.

She was wary of telling Theron of what had happened, but he was entirely understanding

Upon finding out Sable had been an [assassins], Theron was conflicted. She was a part of the group that had killed his brothers, but he quickly came to recognise that she was no longer the person she had been. Equally, he recognised how little choice she'd had in becoming an assassin.

Personality
Before her death, Sable had very few and flexible morals, willing to take any assassination contract that paid well enough. She had little care for the lives of others and even enjoyed her targets' suffering -- as long as it did not interfere with the efficiency of her mission. She was infalliably loyal to [assassins]s, but above all, loyal to herself.

After her resurrection, Sable lost all memory of her previous life, which changed her personality a great deal. She is genuinely happier, more empathetic, but perhaps somewhat more naive. Her great quest is to discover answers about who she was before her memory loss, and believes she would do anything to find out.

Skills and abilities
Sable is a mutant, and her ability is "deathloops", as she nicknames them; when she is killed, she won't actually die, but will instead wake up on the morning of her death -- meaning she can stop the events that lead to her death. Her ability also affords her some immunity to certain deaths, such as illness or starvation, and greatly slows her aging. She also seems to have some kind of healing with sleep, that allows her to not die of slow and unavoidable deaths through injury, but is equally much easier to kill quickly.

However, likely due to her run in with the witch, Sable can lose her memories during deathloops -- often after a third or fourth loop of the same day. Over time this became less of an issue, as Sable realised what kept happening, and began to carry around journals to remind herself who she was. She can often retrieve most of her memories again, yet some will always be permanently lost.

Before her first memory loss, Sable was an assassin of near-unparalleled skill outside of her fellow [assassins], thanks to an entire life spent in training. She was adept at archery, swordfighting, and hand to hand combat, but preferred her [assassins] wrist-blade above all other weapons. Equally, she was observant and a quick learner who could easily learn any new combat skill. Sable was also highly skilled in stealth and parkour, which allowed her to complete her contracts unspotted, like a ghost.

After her loss of memories, Sable was out of practice and not quite as proficient in fighting or her other skills. While she came to remember a great deal of her training, she was not the expertise of assassin she had once been.

Trivia

 * Sable, just like Tsabé, counts as a deuteropotmos.
 * Sable, just like Tsabé, counts as a deuteropotmos.